Interactive dice and game parts exchange values and powers

ZAP DICE GAME - A Never Seen concept!
CITY GAME is a fast and cunning game for 2 to 4 players, and the target is to be the first to complete one's own empty die (in the middle = your business task in the City) with the complete set of 6 dibs of symbols 1, 2, 3, 4, 5 and Joker in any colour.

The Assembly and Set Up are very simple: (1) Each player takes 4 frames + 15 dibs of the same colour and 3 jokers. (2) Each player places 1
empty dice (City Dice) on the City Area in the centre of the board. (3) Fill up each of 3 remaining dices (Urban Dice) with the following symbols: 1,2,3,4,5 and Joker
The empty (passive) dice of each player is put in the centre of the board. The 3 filled dice of each player are put into the special " Urban" place on the board or the table. With this 3 active dice the player will throw and disks will go out almost immediately.

Now the game start with a whole number of possible strategic options. Depending on the thrown values, the player can do
City-Transfer (double- symbols), Urban-Fill (1-empty-side), City-Fill (2-empty-side), or City Exchange (3-empty-side). Each player aims to fill all 6 sides of his own empty City Dice with a complete set of 6 symbols 1,2,3,4,5 and Joker in any colour combination.

The player can achieve the aim using
attacking tactic by filling the appropriate disks to his advantage. Or delaying other player's using blocking tactic by filling unwanted dibs to their dice.

Tactics are like: (A)Taking one wanted dib from opponent's Urban Die that makes a double with an upper side dib in your own Urban Dice and transfer this captured dib directly to the own City Dice.
(B) Hierarchic lower fill, (C) City Blocking: Give your opponent two identical symbols on his City Dice to slow down his completion process, (D) Urban Blocking: Give your opponent's Urban Dice an unwanted dib by Urban-Fill, (E) City Bonus: getting a wanted dib from any of your opponents' City Dice to your City Die.

You will notice that the Zap Dice becomes the active dynamic game piece in which a large number of transfer possibilities appear. Your strategy will depend also from the actions of the other players. All elements of a civilized business war are present in this very unique dice game. And ... you will understand now even better that
a Dice is no longer a DICE.

With the ZAP-CONCEPT the 'Dice' transcends to an adaptive aleatoric distributor of variable values.

© Dirk Laureyssens 1991-2003. All rights reserved.